Monday 24 June 2013

Level 5 Armaments - Castle Wall / Castle Gate and Towers

Level 5 Armaments - Castle Wall / Castle Gate and Towers 




Hello Dear Readers,

Once again , GGE have come up with a new update, this time around it involves further up gradations of   The Castle Wall / Castle Gate and Towers for high level players. (Level 69 and 70)


You can have a look below to find out how huge is the amount of res and time, that is needed for these upgrades.


Castle Wall


Castle Gate



Towers

(The color of the walls is set to be changed, most probably to black)


After these upgrades, its imperative that the defense and attack strategies of the players will also be effected, since the new castle wall unlock an additional tool slot for defense tools. So, from the defender's point of view, a player can use extra tools while defending an attack with some relevant defense bonus of the new battlements and here it is important to mention, that at the same time that a high level player can now expect an attack of 1600 Attacker's, sounds crazy, is it?





well have a look, a high level player can be attacked with around 400 soldiers per wave, making a total of 1600 soldiers and space for 520 tools..



Monday 17 June 2013

CAPITAL


Hi guys,

It's a great feeling to share that Chakravyuh is the second alliance on Indian Server who now controls a Capital. We waited for this day for ages, and now that we have it,  it's a dream come true.

Yogi, is the man, who made it possible for us to capture the capital.


Yippy, huge round of applause for Yogi.

Below is the Spy Report of the Capital, before capturing, the actual formation of defenders.



  Announcement on the Ally Chronicle after the Capture was over.

And this is how the Capital looks like and man i tell you, it required tonnes of res, Cheers to the CHV Team for standing up and making their contribution.


You can imagine the hard work and patience it took to get all the required resources for constructing the Palace (Which unlocks the recruitment of KG soldier's).


Take a look at the Holding capacity of the Royal Storage.



 The requsite resources for the Palace were huge; the quanity pictured is actually reduced because of the services of the Master Builder.

Kings Guard are home now!!!
xD

GoodGame Empire - New Update - NATIVE VILLAGE

Good Game Empire - New Update - NATIVE VILLAGE







NATIVE VILLAGES

Hi Guys,

Sorry for the late update first of all. Some time back GGE Came up with a new update - Native Village. (The Villages can be seen in the backyard of Ice/Sand and FP Castles.)


These Villages aren't available in Green, but in all the other worlds. You need to Unlock these villages by making donations. These Villages require a specific amount of resources for unlocking and then further upgrading them to higher levels. Villages needs to be Upgraded to further levels. (4 Levels in all worlds)

This is how the poor creatures ask you for the donation's.  xD



Once you unlock these villages, they will eventually unlock new resource production buildings in your castles, example - Charcoal Burner in Ice, Olive Grovel in Sand and Glass Furnace in FP. These New buildings will allow you produce new resources  (these new resources cant be traded among players i.e. either you produce them on your on or loot from other players) and these resources when exchanged with Native Village will yield Special soldiers / Coins / Equips.



The above screen shots are for the Ice Native Village.

and here are the rewards offered in exchange of the res.


The Rewards of Level 1 and 2.


 and here are the rewards for Level 3 and 4.

The equips gets available at Level 4, and offers 1 for castellan and 1 for commanders and are decent equips.

Tip - The level 2 Soldiers are Renegades that one can get by completing Renegade Events.

Level 3 Soldiers are 1 - Wolhound and 2 Barbarian

Here, its important to mention that Barbarian are good for looting only, but aint useful than the Marauder's.

Wolfhound is a good option, and proves helpful in capturing New RV's as and when they appear in Sand and FP. So here i suggest players to go for the Level 4 equips and Wolfhound only, since the rest of the rewards arent that good.

Likewise Native Villages are updated in Sand and FP as well and same theory applies there as well, unlock the Villages, upgrade them, make new res buildings, collect them and then redeem the rewards, the only difference being the amount of resources one need to donate to update the Village to top level and then redeem top tier reward i.e. the Unique Commander/ Castellan Equips.

The FP Native village requires 1 million coins and res (wood and stone) each to be maxed to level 4. (phew) So people who are still developing their castles should not hurry to upgrade the Villages rather focus on the Castles first, since this is not an event and is here to stay permanently.

Below mentioned are the rewards of Sand and FP Villages along with the descriptions of the rewards.

Sand


 Here as well the Level 2 Rewards are soldiers that you get from the Renegade events.



The level 3 reward soldiers are decent defenders but i wont go for them, I love the KG's . xD

Best part is the Level 4 Unique equips.



Fire Peaks



Same thing applies here as well in FP,